Bounce, Tumble, and Splash!: Simulating the Physical World With Blender 3D
| Authors | Mullen, Tony |
| Tags | COMPUTERS, Image Processing, Software Development & Engineering, General |
| Publisher | John Wiley & Sons, Inc. |
| Published | 06 giu 2008 |
| Date | 06 lug 2015 |
| Languages | eng |
| Identifiers | oclc: 646761896, isbn: 9780470392720, google: I5TldAkk8scC |
| Formats |
Description
Learn all about Blender, the premier open-source 3D software, in "Bounce, Tumble, and Splash!: " "Simulating the Physical World with Blender 3D." You will find step-by-step instructions for using Blender's complex features and full-color visual examples with detailed descriptions of the processes. If you're an advanced Blender user, you will appreciate the sophisticated coverage of Blender's fluid simulation system, a review Blender's latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.